Most WARHAMMER I and II factions have undergone some level of overhauling for Immortal Empires-some to a lesser and some to a greater extent-with years of tweaks and balance ahead for the game mode!.We’ve adjusted reload-time reductions for ranged units so they’re easier to understand and don’t scale to the point where stacked reload-reduction buffs make ranged units overperform outrageously.On the Battle side, we’ve improved the Battle AI’s capture-point behaviour, its target priority regarding barricades and enemy units, and the effectiveness of its melee and ranged-unit positioning.
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